Sunday, November 20, 2011

Post-Finals work

Like I promised, here are the updates:

Story 1 (flats only; final render will come soon):
Page 1




Page 2

Page 3

Page 4




Story 2:

Page 1

Page 2
Page 3
Page 4

I will be working on art during the break including two possible story ideas, so this break will be filled with updates!


Sunday, November 13, 2011

Creature Designs

This is a very late post of something I made in Spring Quarter; there was a creature design class and we have to make two creatures after going to the zoo and draw sketches of them. Here's the first one: An artic creature that's supposed to puncture two holes on each side of the head:


The second project involves making an amphibious creature that finds an amulet.


I am now working on finals as of now, so this was a short update. More will be up after finals!

Thursday, October 6, 2011

Back! With a comic to boot! ...a long post.

Hello, people!

After a long absence and having some issues with home, I'm finally here... about time too.
I'd figure this new layout would not be as busy as the other one I had before

A couple of these images are from my advanced inking class (Mila Kunis and Cameron Diaz's faces are those examples; there will be more!) and the other two are the pin-up exercises.


And here are the pin-ups: He-Man and Adventure Time! ...I have not seen Adventure Time except for that gender-bender episode.

If you want to color these images or do anything with them, email me at cho.lily01@gmail.com for permission.

Aside that, I've participated in Generate; it is a 24 hour competition (honestly, I don't think we get anything this year) that has two competitions: create a 24-page comic or redesign 52 DC Characters in homage to the new DC reboot of their series. ...I decided to stick with the 24 comic since I did that two years ago. Hopefully these post up well: Here's what I did (all with a brush pen that's lost its tip): ALL 24 PAGES!! ...it's a small file. Don't worry.






Friday, July 1, 2011

Ack!

Holy heck... it's been a while since I posted anything in here. >< I really need to update, don't I.

Anyway, this is a drawing version of another concept art challenge (I've resorted to using a pencil and paper since my wacom pen was taken for the challenge): a pleasure private fantasy flying ship. ...do I need to explain further?
...I'll do a color version of this.

Friday, April 29, 2011

Concept Images and Such

Here are two more postings involving concept art! Warning: One image is only intended for mature audiences; discretion is advised, so, look at your own risk.

Theme: Futuristic Aztec City (Aliens Optional...)



Theme: Disgruntled Russian Hooker



Here's the site where there are more fantastic art: http://conceptart-factory.blogspot.com/

Recently, I am thinking about doing a series of posting regarding various games and entertainment stuff on here. What do you think?

...and I realized I need to finish up one post that has a certain sailor scout...

Tuesday, April 12, 2011

Concept Sketches

I guess it's been a while since I last posted... here we go!

I am currently in a Concept Art Club and apparently, our first sketch challenge is a medieval African Evil Racer. ...and this is mine.



And an idea for what's to come for the next challenge:


Wednesday, February 16, 2011

Enviroments and more Enviroments. And one character image.

For Environments, Props, and Structures, we had to take a location outside and make it fit the 3 point perspective. I chose Shibuya Crossing in Tokyo and Karnak Temple in Egypt. ...the results were 50/50. The Shibuya Crossing turned out really well. However, the Karnak Temple didn't turn out as well as I thought. So, I will only show Shibuya Crossing:




For Concept Illustration, we have to create and illustrate two different environments: one fully developed and one underdeveloped. The results? A canyon like "city" and waterfall pod city. ...and this took me about an entire day to complete these.




On the other hand, I realized that rendering in Photoshop is actually fun! XD

Just a small idea for you guys on how I'm doing on human rendering in Photoshop...



I'm getting there...